

While minigames of this nature - although optional - can be somewhat tedious in other titles, Bayonetta 2 varies the challenges, making them engaging and fun.
#BAYONETTA 2 WII U SERIES#
What’s more is that every level features a series of minigame challenges that test players’ combative prowess. Each boss has a unique attack pattern that players have to figure out.
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One maneuver allows Bayonetta to launch an enemy into the air, pummel him mid-air and then, with a quick rotation of the control stick while pressing one of the attack buttons, Bayonetta draws her bow and fires in every direction, harming every enemy within her circle of destruction.Īnother big plus for the game is that Platinum Games manages to keep the killing fresh. The combos players can pull off are truly rewarding.
#BAYONETTA 2 WII U TV#
It’s hardly a new concept to gaming but to see the fight play out on a high definition TV is nothing short of a work of art worthy of a “Matrix” and “Crouching Tiger, Hidden Dragon” crossover.

Perform the maneuver at exactly the right time and Bayonetta will enter “witch time” in which time (see what I did there) slows down allowing her to land more hits for extra damage. A simple click of the Wii U’s right trigger as an enemy is about to land a blow and Bayonetta will deftly dodge the attack and immediately reposition herself for a counter. The game’s controls are basic: two, sometimes three buttons pressed in repetitive and complex patterns causes Bayonetta to unleash a wave of deadly attacks with guns, bows, whips, swords and flame and ice throwers at her disposal.īut the game really gets interesting with the evade button. There’s something truly wonderful in how the game manages to keep the controls relatively simple but make the execution feel so complex. He summons his giant angel to aid him, Bayonetta summons her massive demon and they fight in the background tearing the area asunder while Bayonetta and the villain trade off a series of strikes and parries. Bayonetta looks and feels every bit as strong as the recurring villain from the start. His or her attacks are cooler, flashier and more powerful while the player’s characters are stuck utilizing the same three-hit combo to whittle down the villain’s health.īayonetta can don alternate outfits as well, as evidenced by this outfit inspired by Star Fox (Provided by Nintendo) Whenever players engage in these fights, especially for the first time, it feels as though the villain is infinitely stronger, to the point of toying with the players. To elaborate, most games feature a recurring villain that players must defeat again and again as they progress through the game and get stronger. In that same vein, Bayonetta 2 does a great job of making players feel like this adventure is truly an extraordinary affair, and Platinum Games effectively accentuates Bayonetta’s place as powerful entity within the setting. Demons on the other hand are much more organic in nature. A seraphim is depicted as a serpentine creature with claws, scales and a mechanical maw. Some have tentacles, some are centaur-esque warriors with large swords, shields and bows. Angels are depicted as mechanized beings with animalistic features. One thing that really stands out is the design of the enemies. Using witch powers that enable her to control demons, she travels the two realms laying the smackdown on angels and demons alike.

Taking a cue from Dante Alighieri, Bayonetta journeys through the Inferno and Purgatorio. Though some of the game’s dialogue and combat situations include cheese worthy of a Jason Statham movie, the game’s setting and story are no joke. To save him, Bayonetta - the game’s protagonist - simply kicks the plane higher into the air, jumps on the back of the plane and fights the angels who are after her. For instance, the game begins as a fighter jet flies in between the skyscrapers of a New York-esque city, speeding toward one of the characters. Like any good action game, some of the situations Bayonetta 2 presents are absurd. Digital Replica Edition Home Page Close Menu
